Game dev journal
I build games in Unreal Engine and write down everything I learn on the way — the tips, the tricks and the mistakes worth avoiding.

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A collection of resources covering the whole game dev pipeline — Unreal Engine, Blender, Substance Painter, programming and more.
Read postWhy you should start with Blueprints, and the courses I'd recommend to get up and running with Unreal Engine 5.
Read postA collection of tutorials I found intresting or helpful
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A collection of resources, tips, tricks and other notes all Unreal Engine related. Check back regularly
Read postA collection of tutorials I found intresting or helpful
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Top tips for writing better, cleaner and easier to understand code
Read postA collection of resources, tips, tricks and other notes all Unreal Engine related. Check back regularly
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Solution I found for streching pillars in Unreal Engine to better keep the aspect ration.
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A little bit about me and how I started my developer journey.
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